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universidade lusófona
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Phil Lopes

U Lusófona - Lisboa
  • Scientific Council
  • Integrated PHD Researcher

Dr. Lopes is an Assistant Professor and Director of the Game AI M.Sc. at Lusófona University, where his research focus lies at the crossroads of Digital Game AI, Affective Computing, Human Computer Interfaces, Virtual Cinematic Productions and Game Design. Currently he is developing autonomous technologies capable of autonomously adapting virtual environments through human-based emotional inputs. His studies has led to the development of several systems exploring the influence of different digital games facets (e.g. Audio, Lighting and 3D Environments) and its relation to human biofeedback data such as: Electrocardiogram (ECG), Electrodermal Activity (EDA) and Functional Magnetic Resonance Imaging (fMRI). Dr. Lopes has also collaborated with several top neuroscience research laboratories in Switzerland, collaborating with the Swiss Center for Affective Sciences (CISA), helping develop several experimental protocols (using games) for the task of emotion recognition. Furthermore, during this time, Dr. Lopes also collaborated with the company Logitech, where he developed several tools capable of collecting physiological data from professional e-sport players during multiplayer sessions.