HEI: What’s new?

Always on the move!
HEI-lab’s new reshape.

New action lines:

Line 1: Basic processes

HEI-Lab meeting

This line aims at studying basic processes that contribute to the formulation of knowledge within the scope of developing digital processes, products and services (PPS), and setting a new agenda. Line 1 has a special focus on the attentional and emotional processing of relevant environmental stimuli, and further including visual perception and memory, as applied to the context of social, clinical and forensic psychology.

This research line includes studies using experimental paradigms based on digital techniques, and both peripheral (EDA, EMG, ECG) and central (EEG, ERP) psychophysiology measurements, as well as behavior measurements (eye tracking).

Studies focus on the cognitive and emotional processing of hedonic stimuli, namely, biologically relevant stimuli (e.g., phobic stimuli), sexual stimuli (including sexual violent stimuli), technostress stimuli, or social threatening stimuli.

Line 1.1 – Social cognition

Line 1.2 – Cognitive and emotional processing in diverse contexts


Line 2: Applied research

This research line aims at studying human behavior in different environments (health, organizations, forensic and environment contexts) and life stages, through intervention programs that use digital PPS to promote ecological validity and therapeutic effectiveness.

Intervention programs will target specific needs – in the health and forensic context – and are mostly framed within the CBT approach. Within this regard, we highlight intervention programs on depression, anxiety, dementia, family processes, as well as psychological intervention with victims and offenders.

Line 2.1 – Human behavior and its contexts

Line 2.2 – Assessment and intervention

 

HEI-Lab online intervention prototype


Line 3: Human-technology interaction research

This is a transversal line, aimed at examining human-technology interaction, assisting Line 1 and Line 2. This research line incorporates the contribution of design and videogame, as a complementary approach, aimed at exploring human-technology interaction challenges and providing optimal solutions for psychological assessment and intervention needs. It is intended that the knowledge about human-technology interaction, in the perspective of the evaluation and understanding of the relationship between the digital world and human behavior, will contribute to solutions and tools more appropriate to the needs of evaluation and intervention.

Line 3.1 – Creative Design Thinking and Design Fictions in different contexts

Line 3.2 – Game Feel Models and Human Perception

HEI-Lab HTI study


CCIEC – Centro de Competências para a Inovação em Educação e Cidadania

Parallel to these actions, and with the focus of knowledge/technology transfer (through Models, Processes and Tools) we created, along with ULHT’s CEid – research centre of the ULHT School of Education, the CCIEC: Centro de Competências em Inovação para a Educação e Cidadania.

Network

SHAFE: Smart Healthy Age-Friendly Environments: SHAFE is coordinated by Cáritas Coimbra and AFEdemy, in close cooperation with main partners, such as the European Innovation Partnership on Active and Healthy Ageing (EIP-AHA), European Innovation Partnership on Smart Cities and Communities (EIP-SCC), Reference Sites Collaborative Network, European Covenant on Demographic Change, Eurocities, Utrecht University (as former partner of the European Framework for Age-Friendly Housing), European Centre Social Welfare Policy, European Health Telematics Association (EHTEL) and ECHAlliance.

Porto4Ageing network. This consortium brings together more than 90 organizations, most of them established within the Porto Metropolitan Area, in the Northern Region of Portugal: https://www.porto4ageing.up.pt

R3iAP – Public Art Information, Research and Intervention Network: Research network committed to academic research, monitoring and provision of services on all aspects related to the promotion, study, conservation, preservation and restoration of public art in Portugal and in Portuguese-speaking countries or communities, provided that it is mandated for this purpose by official and / or scientific institutions of their countries and communities. The proponent institution is UCP-CITAR (Catholic University of Porto) and the partners of this network are, by cities, Porto: UCP-CITAR; FAUP-CEAU; FBAUP- i2ADS; Lisbon: FBAUL-CIEBA; FCSH-IHA; VICARTE-FBAUL / FCT; ULHT-HEI-LAB; Évora: UE-HERCULES; Covilhã: UBI-CIES; Caldas da Rainha: MJM

Funding

HEI-Lab researcher Joana Carvalho’s R&D project “FEMOFFENCE – The myth of innocence: A mixed methods approach toward the understanding of female sexual offending behavior was funded by the Portuguese Science Foundation with € 127.993,70.

HEI-Lab researcher Pedro Gamito’s R&D project “AUTOMOTIVE: AUTOmatic multiMOdal drowsiness detecTIon for smart VEhicles” was funded by the Portuguese Science Foundation. The consortium is led by INESC TEC, with the participation of HEI-Lab, ISEL and CARDIOID, having been funded with 238.786,63€.

Pedro Gamito and Jorge Oliveira also participate in the MarNoruega/0002/2016 –  Changing uses and values of marine ecosystem services in the Norwegian Arctic project, funded with 150.000€.

In collaboration with Centro Social Paroquial do Campo Grande, we won the second prize of BPI Seniores (https://www.bancobpi.pt/responsabilidade-social/solidariedade/premio-bpi-seniores) for the project ‘Combater a demência com Realidade Virtual’, with a value of 32.000€.

Prize

HEI-Lab Director, Pedro Gamito, was awarded with the Life Achievement Award at the  23rd Annual CyberPsychology, CyberTherapy & Social Networking Conference. “This award has a tradition of honoring a person who has demonstrated outstanding lifetime achievements in the fields of advanced technologies and healthcare. It is the highest honor given by our community.”  (source: http://interactivemediainstitute.com/cypsy23/awards-honors/)